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Dark elf rebellion in a mile-high fantasy city crumbling from within and without. What are you prepared to sacrifice to get what you and your people deserve? Using the Resistance system, Spire’s mechanics focus around what the player characters have to lose: sanity, money, secrecy, loyalty, reputation, and so on. Unique character classes (such as the hyena-wrangling Carrion-Priest, the pubcrawling Knights of the North Docks, and the black magic artist Idol) allow players to fill in their own details on the world around them whilst player-facing abilities give them increased control of the narrative, taking pressure off the GM.

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